Greetings, Descendants!
Here are the details of The First Descendant Patch 1.4.4.
Descendants, please reconnect to the game for smoother gameplay.
■ Patch Date
- PDT 10.01.2026(Thu) 00:10
■ Platforms
- Steam, XBOX, PS5
■ Patch Details
Shops

- Added new products.
ㄴ The following products will be available starting 10.01.2026 (Thu) 00:10 PDT.
| Main Category | Sub Category | Product Name | Remarks |
| Special Bundle | Limited Bundle | Children of the World Tree Bundle | |
| Special Bundle | Limited Bundle | Warrior and Wizard Bundle | |
| Special Bundle | Limited Bundle | Elf and Blacksmith Bundle | |
| Special Bundle | Limited Bundle | Priestess and Assassin Bundle | |
| Themed Skin | Regular Skin | Raven's Wizard of the Forest Set | |
| Themed Skin | Regular Skin | Harris's Full Metal Blacksmith Set | |
| Themed Skin | Regular Skin | Serena's Priestess of Light Set | |
| Themed Skin | Regular Skin | Sharen's Sprightly Assassin Set | |
| Themed Skin | Regular Skin | Freyna's Elven Ranger Set | |
| Themed Skin | Regular Skin | Ajax's Silent Warrior Set | |
| Cosmetic Item | Back Attachment | Shield of Faith | |
| Cosmetic Item | Spawn | Into the Dungeon | |
| Cosmetic Item | UI Theme / Name Card | Children of the World Tree | UI Theme |
| Cosmetic Item | UI Theme / Name Card | Children of the World Tree | Name Card |
Event
(1) Boost Path
- The conditions for the "Designate any Equipment in your Inventory as Junk and Dismantle it" quests within the Boost Path will be updated, and the guide text will be improved.
| Chapter | Quest | Previous Conditions | Changed Conditions |
| 1 | Into the Battlefield 25 | Designate any Equipment in your Inventory as Junk and Dismantle 3 times | Designate any Equipment in your Inventory as Junk and Dismantle 1 time |
| 2 | Replenish Equipment 4 | Designate any Equipment in your Inventory as Junk and Dismantle 3 times | Designate any Equipment in your Inventory as Junk and Dismantle 1 time |
| Replenish Equipment 23 | Designate any Equipment in your Inventory as Junk and Dismantle 3 times | Designate any Equipment in your Inventory as Junk and Dismantle 1 time | |
| 3 | Descendant Modules 5 | Designate any Equipment in your Inventory as Junk and Dismantle 3 times | Designate any Equipment in your Inventory as Junk and Dismantle 1 time |
| Descendant Modules 17 | Designate any Equipment in your Inventory as Junk and Dismantle 3 times | Designate any Equipment in your Inventory as Junk and Dismantle 1 time | |
| 4 | Ultimate Equipment 5 | Designate any Equipment in your Inventory as Junk and Dismantle 3 times | Designate any Equipment in your Inventory as Junk and Dismantle 1 time |
| Ultimate Equipment 15 | Designate any Equipment in your Inventory as Junk and Dismantle 3 times | Designate any Equipment in your Inventory as Junk and Dismantle 1 time |
- If the quest is currently in progress, its progress will be reset.
ㄴ If previously completed once: 1/3 → 0/1
ㄴ If previously completed twice: 2/3 → 0/1
- The Boost Path quest for equipping the Trigger Module "[Training] Power Beyond" will be improved so that it can also be completed by equipping the regular Trigger Module "Power Beyond."
ㄴ The quest condition is listed as "Equip Trigger Module <[Training] Power Beyond>," but equipping the regular Trigger Module "Power Beyond" will also complete it.
| Chapter | Quest | Previous Conditions | Changed Conditions |
| 13 | Arche Tuning 31 | Equip the Trigger Module <[Training] Power Beyond> | "Equip Trigger Module <[Training] Power Beyond>" or equip "Trigger Module <Power Beyond>" |
- The completion rewards for some quests within the Boost Path will be changed.
| Chapter | Quest | Existing Rewards | Updated Rewards |
| 1 | Into the Battlefield 24 | (Weapon: Normal) Burning Hound Lv. 1 (Weapon: Normal) Cygnus Lv. 1 (Weapon: Normal) Red Eye Lv. 1 10,000x Gold | (Weapon: Normal) Burning Hound Lv. 1 10,000x Gold |
| 2 | Replenish Equipment 3 | (Weapon: Normal) Ominous Hound Lv. 1 (Weapon: Normal) Nightmare Hound Lv. 1 (Weapon: Normal) Tamed Beast Lv. 1 20,000x Gold | (Weapon: Normal) Ominous Hound Lv. 1 20,000x Gold |
| Replenish Equipment 22 | (Weapon: Normal) Burning Hound Lv. 1 (Weapon: Normal) Cygnus Lv. 1 (Weapon: Normal) Red Eye Lv. 1 20,000x Gold | (Weapon: Normal) Burning Hound Lv. 1 20,000x Gold | |
| 3 | Descendant Modules 4 | (Weapon: Normal) Ominous Hound Lv. 1 (Weapon: Normal) Nightmare Hound Lv. 1 (Weapon: Normal) Tamed Beast Lv. 1 20,000x Gold | (Weapon: Normal) Ominous Hound Lv. 1 20,000x Gold |
| Descendant Modules 16 | (Weapon: Normal) Burning Hound Lv. 1 (Weapon: Normal) Cygnus Lv. 1 (Weapon: Normal) Red Eye Lv. 1 20,000x Gold | (Weapon: Normal) Burning Hound Lv. 1 20,000x Gold | |
| 4 | Ultimate Equipment 4 | (Reactor: Normal) Burning Mixture Reactor Lv. 1 (Reactor: Normal) Materialized Mixture Reactor Lv. 1 (Reactor: Normal) Frozen Mixture Reactor Lv. 1 20,000x Gold | (Reactor: Normal) Burning Mixture Reactor Lv. 1 20,000x Gold |
| Ultimate Equipment 14 | (External Components: Normal) HP Support Auxiliary Power Lv. 1 (External Components: Normal) HP Support Sensor Lv. 1 (External Components: Normal) HP Support Memory Lv. 1 20,000x Gold | (External Components: Normal) HP Support Auxiliary Power Lv. 1 20,000x Gold |
(2) World Co-op Event
- A new World Co-op Event, "Assemble Event," will begin.
ㄴ World Co-op Goal: Complete Karel's Mothership 300,000 times (Any difficulty)
ㄴ Daily Personal Goal: Defeat 1,000 enemies
ㄴ Period: 10.01.2026 (Thu) 00:00 - 10.14.2026 (Wed) 23:59 PDT
(3) Ancestors Module Readjustment Discount Event
- Added "Weekend Readjustment Discount" Event.
- During weekends within the Event Period, the amount of "Gold," "Kuiper Shards," and "Superconductive Cooling Units" required for Ancestors Module Readjustment will decrease by 50%.
ㄴ Period: 10.02.2026 (Fri) 00:00 - 10.11.2026 (Sun) 23:59 PDT
(4) Dismantle Ancestors Module Event Shop
- Added the "Dismantle Ancestors Module Mission" Event Challenge and "[Event] Fragment Exchange" Event Shop.
ㄴ You can access the new Event Shop from NPC BB-On in Albion.
ㄴ Consume "Ancestors Module Fragments" to acquire new Ancestors Modules.
ㄴ Period: After the 10.01.2026 (Thu) patch - 10.14.2026 (Wed) 23:59 PDT
(5) Free Ancestors Module Readjustment Event
- Added the "Today's Readjustment Benefit" Event.
ㄴ You can Readjust an Ancestors Module for free once per day.
ㄴ Period: After the 10.01.2026 (Thu) patch - 10.14.2026 (Wed) 23:59 PDT
Content Improvements
(1) Content
- The "Skill Cost Increase" effect of the Trials Variable Code "Skill Concentration" will be updated to only apply when using skills of the corresponding attribute.
- When using the search filter in the Trials "List of All Variable Codes," the tooltip content of Variable Codes will now be included in the search results.
(2) Equipment & Modules
- Trigger Module "Arche Reflux"
ㄴ When Arche Reflux is triggered, the Firearm Reload effect will no longer occur.
ㆍ When Arche Reflux is triggered, you gain the new effect "Arche Detonation". While Arche Detonation is active, the firearm reload animation is skipped.
- New animations will be added for Transcendent Weapons based on their Transcendent Ability point distribution and Sub Ability type.
ㄴ Scores are tallied based on point distribution and option types, and one of two different animations is applied depending on the total score.
ㄴ The effect applied to the Descendant and the UI color will change based on the total score.
| Category | Details |
| Transcendent Ability | - Point distribution of 135 points or more: 4 points - Point distribution of 143 points or more: 8 points |
| Sub Ability | - For each higher-tier option with "II" displayed after the option name: 2 points |
| Total Score | - 6 - 11 points: "I" animation - 12 points: "II" animation |
| "I" Animation | "II" Animation |
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ㄴ If the Transcendent Weapon's Sub Ability is a higher-tier option (with "II" at the end of its name), an additional icon will be displayed.
(3) UI & UX
- The visibility of the shortcut button displayed on rewards obtainable from HQ Standing Orders and HQ Special Orders on the Research screen will be improved.
- A Descendant filter will be added to the Ancestors Module registration screens in Private Trading and Lounge Storage Trade.
(4) Miscellaneous
- When a Desertion Penalty is applied, a notification will also be sent via mail.
- Reduced the excessive visual effects of "Storm Cage" that obstructed the view of other Descendants.
Bug Fixes
(1) Descendants
- Luna / Ultimate Luna
ㄴ Fixed an issue where Skill Power Amplification Rate was not correctly applied to the "Additional Damage" of Luna's Unique Weapon.
ㄴ Removed the unused "Condition Stack Count" display from the passive effect of Ultimate Luna's "Nimble Footsteps" Module.
ㄴ Fixed an issue where the auto-target UI increased by "Fan Service" from Ultimate Luna's "Battlefield Concert" Module displayed a maximum of only 4 targets.
- Hailey / Ultimate Hailey
ㄴ Fixed an issue where the Protective Barrier was not applied when using "Storm Snare" after equipping Hailey's Transcendent Module "Cold Heart."
ㄴ Fixed an issue where the Descendant remained airborne after being hit by a "Knockback" while using Ultimate Hailey's Transcendent Module "Dangerous Distance" skill "Meteor Snare" in midair.
- Miscellaneous
ㄴ Fixed an issue where Skill Power Amplification Rate was not correctly applied to Gley's Unique Weapon.
ㄴ Supplemented the description of how the skill "Water Play" from Valby and Ultimate Valby's Transcendent Module "Supply Moisture" works in multilingual (European languages) text.
ㄴ Fixed an issue where the "Skill Power Modifier" increase value of the Unique Weapon in Freyna's "Venom Baptism" skill tooltip was not displayed correctly in languages other than Korean.
ㄴ Fixed an issue where Skill Power Amplification Rate was not correctly applied to Kyle's skills "Magnetism Spurt" and "Superconductivity Thrusters."
ㄴ Fixed an issue where Skill Power Amplification Rate was not correctly applied to Jayber's skill "Assault Turret."
(2) Equipment & Modules
- Transcendent Weapon
ㄴ Fixed an issue where the "Emperor's Majesty" visual effect on the Transcendent Weapon "Emperor's Guard Lance" was displayed on only some of the lances.
ㄴ Fixed an issue where the Transcendent Ability tooltip descriptions for some Transcendent Weapons were displayed incorrectly when using language settings other than Korean and English.
- Modules
ㄴ Fixed an issue where the Additional Damage value in the "Veil Analyzer" tooltip for Firearm and Melee Weapon Ultimate Modules was displayed incorrectly.
ㄴ Fixed an issue where the maximum stack count of the Attribute Resistance increase buff for the Ultimate Module "Elemental Resistance Battlesuit" was applied incorrectly.
ㄴ Fixed an issue where the Firearm (Explosive) ATK value in the Ultimate Module "Improve Driveshaft" tooltip was displayed incorrectly.
ㄴ Fixed an issue where the Base Skill Power Boost Ratio values applied based on enemy state in the Ultimate Module "Dangerous Ambush" tooltip were displayed in reverse.
(3) Content
- Cradle of Evolution
ㄴ Fixed an issue where certain voice lines played repeatedly during Cradle of Evolution gameplay.
ㄴ Fixed an issue where effect icons for some Vulgus Champion units were not displayed on the Cradle of Evolution entry screen.
ㄴ Fixed an issue where the lighting at the player's starting location did not function properly.
ㄴ Fixed an issue where Descendants could fall through the floor in certain areas of the Cradle of Evolution.
ㄴ Fixed an issue where Descendants could climb on top of the central cliff in the Cradle of Evolution.
ㄴ Fixed an issue where the Vulgus Generator object spawned embedded in the ground in some combat zones within the Cradle of Evolution.
ㄴ Fixed an issue where the Accelerate Extraction mechanic in the Cradle of Evolution intermittently functioned abnormally.
ㄴ Fixed an issue where the laser effect fired from the Essence Extractor in the Cradle of Evolution appeared unnatural.
- Karel's Mothership
ㄴ Fixed an issue where progression was blocked in certain situations after the battle against "Torisar the Curse-Spreader" in Karel's Mothership.
ㄴ Fixed an issue where players could intermittently move outside the ship from the "Colossal Karel" combat area in Karel's Mothership.
- Trials
ㄴ Fixed an issue where the reroll button and remaining reroll count on the Variable Code selection screen were obscured by the Rounds/Item Acquisition Unavailable message during Trials.
- Story
ㄴ Fixed an issue where monsters intermittently shot upward in the Hailey Story <Initiate Operation> dungeon.
ㄴ Fixed an issue where dungeon progression was intermittently disrupted in the Hailey Story operations <Inner Wounds> and <You're an Ass>.
ㄴ Fixed an issue where the Hailey Story Dungeon entry button was displayed while a different Descendant was equipped.
ㄴ Fixed an issue where the dialogue animation of NPC "Grace" appeared unnatural during the Hailey Story.
- Miscellaneous
ㄴ Corrected the quantities of "Multi-Composite Receiver" and "High Precision Exchange Component" among the 100% completion rewards for the Infiltration Operations "Heart of the Fortress" and "Quarantine Zone."
ㄴ For container rewards that appear after completing "Void Vessel" Missions, reward probability change details will no longer be displayed for rewards whose probability does not change based on whether a Fellow is equipped.
ㄴ Fixed an issue where the visual effect for the Descendant's Invincible effect was not removed after an Intercept Battle ended.
ㄴ Fixed an issue where the visual effect for the Invincible effect appeared unnatural on some Descendants after an Intercept Battle ended and after reviving.
ㄴ Fixed an issue where "none" was displayed in the left mission tracker during the prologue.
ㄴ Fixed an issue where the "Reach Ultimate Hailey Level" objective for the Award "Piercing Bullet" could not be completed.
(4) Monsters
- Fixed an issue where the barrier of the Commander "Eterllick" did not take damage from certain skills.
- Fixed an issue where the Commander "Separated Tarvos" intermittently failed to land on the ground when using its teleportation attack.
- Fixed an issue where the effect connecting the object to the Commander "Khulan" was cut off when the object rotating above Khulan's head came to a stop.
(5) UI & UX
- Fixed an issue where the latest effect of the Inversion "Arche Stabilization" was not displayed when using languages other than Korean and English.
- Fixed an issue where English text was displayed for some translations of the Hailey Story record "Harris' Apparition."
ㄴ German, French, Italian, Polish, Portuguese, Russian, Spanish
- Fixed an issue where an empty record list was intermittently displayed upon completing a quest to view a record.
- Fixed an issue where the amount of Unique Arche Factor EXP earned was not displayed correctly when it was acquired for the first time on the Mission results screen.
- Fixed an issue where Accelerate Research items could not be set to Tracking On in the Library.
- Fixed an issue where an abnormal screen was displayed after repeatedly selecting the "Descendant Starter Bundle" product and exiting the Fellow screen in the Inventory.
- Fixed an issue where the Transcendent Weapon icon in a Preset was not deactivated after registering the Transcendent Weapon from that Preset for Lounge Storage Trade.
- Removed the "Shape Stabilizer Application Info" feature displayed in the details of Amorphous Material items.
- Fixed an issue where the NPC BB-On was intermittently displayed incorrectly in the menu.
(6) Miscellaneous
- Fixed an issue where it intermittently rained in Albion.
- Fixed an issue where, when the party leader moved to a new area, other party members were intermittently unable to move from their current area.
- Fixed an issue where Ancestors Module Readjustment did not function properly after a mission started while the Ancestors Module Readjustment result screen was open during matchmaking.
- Fixed an issue where summoning monsters in the Laboratory immediately after launching the game took an unusually long time.
Thank you.





