(#8) 2026.08.25(Tue) 22:00 PDT – Known Issues have been updated.
(#7) 2026.08.25(Tue) 17:35 PDT – Known Issues have been updated.
(#6) 2026.08.24(Mon) 01:20 PDT – Known Issues have been updated.
(#5) 2026.08.21(Fri) 18:50 PDT – Known Issues have been updated, and some issues have been resolved through Hotfix 1.4.0b. 

(#4) 2026.08.20(Thu) 23:40 PDT – Known Issues have been updated.
(#3) 2026.08.20(Thu) 09:20 PDT – Known Issues have been updated.
(#2) 2026.08.20(Thu) 07:50 PDT –
Known Issues have been updated, and some issues have been resolved through 1.4.0 Update.
(#1) 2026.08.06(Thu) 01:30 PDT – Known Issues have been updated.

 

Greetings, Descendants.

 

Here are the major issues that were found for The First Descendant in August.

 

We will continually update this notice with any additional issues and bugs that are found, as well as any impactful issues identified before August. Please keep track of the updates during your gameplay.

 

[August 25th]

■ (#7) Notice on the Temporary Restriction of Onslaught
- We have identified an issue in Onslaught where Transcendent Weapons could be repeatedly obtained through abusive gaming activity. As a result, access to this content has been temporarily restricted.
- We apologize for any inconvenience this may cause, and we will provide an update through a separate announcement as soon as the issue is resolved.

- (#8) (Added) While Stage 1 is currently restricted due to the issue, Stages 2 through 4 are available for play.

 

[August 24th]
■ (#6) An issue where the effect of a Transcendent Weapon remains active even after switching to another weapon when using skills with certain Descendants while the Transcendent Weapon is equipped
- We have identified an issue where, when certain Descendants use buff skills while a Transcendent Weapon is equipped, the effect of that Transcendent Weapon continues to apply even after switching to a different weapon.
- This issue is scheduled to be fixed in Patch 1.4.1.

 

■ (#6) An issue where Sub Abilities are not granted upon acquiring Transcendent Weapons
- We have identified an issue where Sub Abilities are not being granted upon acquiring certain Transcendent Weapons.
- This issue has now been resolved, and Transcendent Weapons without Sub Abilities will no longer be distributed.
- For Descendants who currently own Transcendent Weapons without Sub Abilities, these weapons are scheduled to have Sub Abilities applied after 08.27.2026 (Thu) 22:00 PDT.
- Please note that a one-time game disconnection may occur during this process.

 

[August 21th]
■ (#5) An issue where the tooltips for certain Trigger Modules are displayed abnormally in languages other than Korean

 

[August 20th]
■ (#4) (Resolved) Notice on the fix for an issue where Modules stored in Lost and Found could not be claimed intermittently despite having Inventory space
- We have identified an issue where, intermittently, Modules were sent to Lost and Found despite having available Inventory space, and items stored in Lost and Found could not be claimed.
- Descendants who experienced this issue can claim the items normally by returning to the title screen and logging back in.

 

■ (#4) (Resolved) Notice on the fix for an issue where the 'Void Intercept Battle: Extreme' Critical Point section did not reset
- We have identified an issue where, when 'Void Intercept Battle: Extreme' launched into official service, the Critical Point section opened during the beta period did not reset.
- Due to this issue, rewards were not being granted for the first clear of the Critical Point Breakthrough section in Void Intercept Battle.
- This issue has now been fixed. By returning to the title screen and logging back in, the Critical Point section will reset properly, allowing you to claim the rewards.

 

■ (#3) An issue where the 'Info Grid Token' items in the inventory disappeared in some cases
- We have identified an issue where, in some cases, the 'Info Grid Token' items held in the inventory disappeared.
- This issue has now been resolved, and Descendants logging in from this point forward will find their items safely stored in their inventory.
- For Descendants whose existing 'Info Grid Token' items disappeared due to this issue, the disappeared items will be redistributed. The redistribution schedule will be announced through a separate notice.

 

■ (#2) An issue where the game shuts down before or after playing Karel's Mothership on Xbox Series S
- We have identified an issue where the game intermittently shuts down before or after playing Karel's Mothership on Xbox Series S.
- We are continuously working on resource optimization to resolve this issue and will strive to fix it as soon as possible.

 

■ (#2) An issue where the Daily Log-in Event is not activated after watching the season prologue cutscene
- We have identified an issue where, upon first logging in after the 1.4.0 update, the Daily Log-in Event is not activated after watching the prologue video that plays for Descendants who have cleared all Season 3 Episode 4 Main Quests.
- Please note that you can participate in the Daily Log-in Event if you complete the Season 4 Episode 1 Main Quest, ‘War Looms over HQ’, travel to another region, and then re-enter Albion.

 

■ (#2) An issue where 'Restart Mission' cannot be performed on the results screen after clearing 'Void Erosion Purge: Challenge'
- We have identified an issue where the 'Restart Mission' button is not displayed on the results screen after clearing 'Void Erosion Purge: Challenge', and the mission does not restart even when clicking the 'Restart Mission' button in the Game Menu.
- Until this issue is resolved, we kindly ask Descendants to return to Albion and try the mission again.

- This issue is scheduled to be fixed in Patch 1.4.1.

 

■ (#2) An issue where certain features do not function during 'Void Erosion Purge: Normal'
- We have identified an issue where the 'Next Stage' button is not displayed upon clearing 'Void Erosion Purge: Normal'.
(Updated) Upon further review, we have confirmed that this feature is functioning normally and no abnormal behavior has occurred.
- We have identified an issue where the mission progress stage is not displayed during 'Void Erosion Purge: Normal'.

 

■ (#5) (Resolved) An issue where the 'Raven Ancestors Module Selection Box' obtained as a reward from 'The Great Battle Deployment Mission' event does not include the Ancestor Module for the Descendant 'Dia'
- We have identified an issue where the 'Delightful Resolution' module is excluded from the components of the 'Raven Ancestors Module Selection Box' obtained as a reward from 'The Great Battle Deployment Mission' event.
- This issue is scheduled to be fixed in Patch 1.4.1. For Descendants who wish to obtain the 'Delightful Resolution' module from this item, please use it after the patch has been applied.

 

■ (#5) (Resolved) An issue where rewards cannot be obtained when setting the Critical Point of 'Lava Citadel' to 76 – 80 in 'Void Intercept Battle: Critical Point Breakthrough'
- Please note that this issue occurs when the Critical Point is set to 76 – 80. You can obtain rewards normally by setting the Critical Point to 75 or below.
- This issue is scheduled to be fixed in Patch 1.4.1.

 

■ (#5) (Resolved) An issue where destroying the Champion effect 'Electric/Toxin/Fire/Chill Vulnerability' abnormally reduces some of that monster's DEF
- The intended function—granting a DEF reduction effect when the Champion effect is destroyed—works as designed, but we have identified an issue where the reduced DEF value is applied lower than intended.
- This issue is scheduled to be fixed in Patch 1.4.1.

 

■ (#5) (Resolved) An issue where the 'Shape Stabilizer Selection Box' among Battle Pass rewards is displayed incorrectly as 'Shape Stabilizer Box'

- We have identified an issue where the item name of the 'Shape Stabilizer Selection Box' among Battle Pass rewards is displayed incorrectly as 'Shape Stabilizer Box'.

- Please note that when using this item, you can select and obtain the Shape Stabilizer of your choice.

 

■ (#2) An issue where the Transcendent Ability content is displayed incorrectly in the tooltip of the Transcendent Weapon 'Unleashed Instinct' in languages other than Korean
- We have identified an issue where, in languages other than Korean, the Transcendent Ability effect is displayed incorrectly in the tooltip of the Transcendent Weapon 'Unleashed Instinct'.

ㄴ Correct text: As the Reload Time modifier increases, Load Capacity increases.
ㄴ Incorrect text: As the Reload Time modifier increases, Fire Rate increases.

- This issue is scheduled to be fixed in Patch 1.4.4.

 

■ (#2) An issue where the 'Anti-Void Shield' effect is not applied to Elite monsters that appear in the Void Vessel 'Assumed Bridge Zone'
- This issue is scheduled to be fixed in Patch 1.4.1.

 

■ (#2) An issue where the Module Capacity of some equipped weapons is displayed abnormally on the Module Enhancement screen
- We have identified an issue where, when equipped weapons use the same module, that module's Capacity is displayed incorrectly.
- This is an issue where only the Capacity applied to each individual module is displayed incorrectly in the Module Enhancement UI; the total Module Capacity per weapon is displayed correctly.
- This issue is scheduled to be fixed in Patch 1.4.1.

 

[August 6th]

■ (#1) An issue where the event name is displayed as 'Assemble Event I' in the reward mail for the 'Assemble Event II' Daily Personal Goal

 

■ (#2)(Resolved) An issue where the Max Damage Multiplier for the Firearm Additional Damage of Harris's Transcendent Module 'Focused Supervision' - 'Designate Danger Zone' skill is not applied correctly

- We have identified an issue where the Max Damage Multiplier for the Firearm Additional Damage of Harris's 'Designate Danger Zone' skill is not being applied correctly.
- This issue is scheduled to be fixed in Patch 1.4.0, along with an increase to Harris's Max Damage Multiplier.

 

[Previous Known Issues]

■ An issue where the intro cutscene for Void Intercept Battle: Extreme 'Frost Walker' does not play properly before the battle starts

- We have identified an issue where the cutscene temporarily does not play after Frost Walker appears in the Void Intercept Battle: Extreme and before the battle starts.

 

■ Intel CPU Issue

- Crashes have been reported on some Intel 13th and 14th generation CPUs.
- On PCs using these CPUs, the game may forcefully shut down with an error message stating 'Out of video memory' when launched. This issue can be partially resolved by adjusting power limits in the BIOS.
- We are awaiting a response from Intel regarding this issue, and we are sharing Intel's official response for your reference.

 

■ Temporary solutions for client termination issues with certain antivirus Programs

- We have requested for exceptions for The First Descendant to antivirus programs, but some have not been implemented. Below are temporary solutions for this problem.

(1) ‘Bitdefender’ Temporary Solution [FAQ]

- Go to System Protection > Advanced Threat Detection (ATD) > Manage Exclusions menu, select the file or folder for The First Descendant, and save.

(2) ‘McAfee Agent’ Temporary Solution [FAQ]

- Go to McAfee Security > Navigation > Quarantined and Trusted Items, select TheFirstDescendant.exe from the quarantined programs list, and restore it.

 

■ Solutions for ‘Easy Anti-Cheat’ not functioning correctly

- If Easy Anti-Cheat malfunctions, refer to the FAQ for solutions. If the issue persists, please contact customer support with relevant screenshots.
- Customer Support Access: Official Website > Customer Support > FAQ > Contact Us

 

Thank you.