Greetings, Descendants!

 

Here are the details on The First Descendant Hotfix 1.2.1, patched maintenance-free.

 

■ Patch Date

- 12.11.2024 (Wed) 23:00 PST

 

■ Platforms

- Steam, Xbox Series X│S, Xbox One, PS4, PS5

 

■ Patch Details

 

Content Improvements

(1) Addition of Infiltration Support Function

- When starting an Infiltration, you can activate the "Other Infiltration Support" setting.

ㄴ Activating this option allows you to enter different Infiltration Operations from the currently selected one, with a low number of Descendants.

ㄴ Infiltration Support targets Operations that have the same Difficulty and Kill Score Multiplier as the one selected.

ㄴ You cannot carry out Private Operations when Other Infiltration Support is enabled.

- Other Infiltration Support is unavailable under the following conditions.

ㄴ You can only support Infiltration Operations that you have cleared at least once on Normal Difficulty.

ㄴ Other Infiltration Support is unavailable on Hard Difficulty with the 400% multiplier.

ㄴ Other Infiltration Support is unavailable if you're in a 4-player party.

- Rewards available from Other Infiltration Support are as follows.

ㄴ Rewards dropped from enemies are based on the Infiltration Operation currently being played.

ㄴ Infiltration Operation Success Rewards are based on the Infiltration Operation that was selected.

ㄴ Selectable Rewards for Hard Difficulty Infiltration Operations are also based on the Infiltration Operation that was selected.

ㄴ The drop rate of the Selectable Rewards is determined by the score table of the Infiltration Operation that you entered.

Quests

- When clearing an Infiltration Operation, the quest progress increases based on the Infiltration Operation that you entered.

 

(2) Balance

- Upon entering content, the capacity of High-Power Rounds has been increased from 5 to 15.

- The base ‘Weapon Spec’ of the next ultimate weapons have been adjusted

ㄴ The basic ammo capacity of ‘After Glow’ has been increased from 6 to 12.

ㄴ The basic ammo capacity of ‘Piercing Light has been increased from 6 to 11.

ㄴ The basic ammo capacity of ‘Smithereens’ has been increased from 7 to 15.

ㄴ The basic ammo capacity of ‘Executor’ has been increased from 8 to 14.

ㄴ The ‘Explosion ATK Drop-off Range’ of ‘Restored Relic’ has been decreased from 50% to 10%.

ㄴ The ‘Launcher Explosion Radius’ of ‘Restored Relic’ has been increased from 4.7m to 8.3m.

ㄴ The crosshair recovery speed of ‘Smithereens’ and ‘Executor’ has been increased by approximately 30%.

ㄴ The ‘Firearm ATK’ of ‘Smithereens’ has increased by approximately 62%.

 

(3) Content

- White-night Gulch: In the Mystery's End - Infiltration Operation on Hard Difficulty, the monster that used to spawn behind the trap now spawns in front of it.

- Updated White-night Gulch: Mystery’s End - Infiltration Operation 400% to allow you to obtain the 'Heavy Ion Collector.'

- Improved the location of Records in the Void Vessel Record Quest to make progression easier.

- Blueprint Boxes for Keelan and Fellowes can now be acquired in turn for each tier upon completing the Void Vessel, instead of only one of them appearing as before.

- Improved Target Rewards.

ㄴ The Library now displays Target Reward info.

ㄴ The registered objective tracker on the in-game screen now includes Target Reward info.

 

Bug Fixes

(1) Content

- Fixed an issue where in the Sharen Descendant Quest where the Prowler, upon becoming Immune, would spawn a monster in locations that rendered it undefeatable.

- Fixed an issue where teleporting to join allies would not work correctly in the Invasion Sterile Land: Unknown Laboratory.

- Fixed an issue where the drone would not move automatically in the Vespers: Ruins Path mission.

- Fixed an issue where a Descendant in the DBNO state would be left out when teleporting to the named monster combat area in the White-night Gulch: Mystery's End.

- Fixed an issue where certain traps would be reactivated after they were switched off in the Void Vessel on Hard Difficulty.

- Fixed an issue where the Vulgus Comms Beacons would not be displayed on the guide in the Void Vessel Quest.

- Fixed an issue where the Laser Drones would spawn even after destroying the Surveillance Drones in the Void Vessel Quest on Normal Difficulty.

- Fixed an issue where using Luna's "Stage Presence" skill on a destructible Drone Station object would cause the Unique Weapon to not target correctly in the Void Vessel.

- Fixed an issue where the Season Level Purchase pop up screen would be displayed after reaching Battle Pass Lv. 96.

 

(2) Descendants

- Fixed an issue where Sharen's "Release Cutting Force" skill would not deal any damage to enemies or objects protected by a "Legion Shield".

- Fixed an issue where Jayber's Turret would not be retrieved when pressing the Skill button while jumping.

 

(3) UI/UX

- Fixed an issue where the item information tooltip scroll in the ‘Access Info’ did not function properly.

- Fixed an issue where using the shortcut for researching 'Ion Accelerator' in the Dimension Analyzer' led to incorrect research details.

- Fixed an issue where outdated Ultimate Reactors (optimization condition reactors for each weapon) were displayed in the ‘Access Info’.

- Fixed an issue where clicking the button to unpin a ‘Target Reward’ in the Item Acquisition Info tab would apply the action immediately.

- Fixed an issue where the item name was incorrectly displayed when clicking "View Details" for the Ultimate Sharen 'Elite Assassin' body skin in the shop.

 

(4) Miscellaneous

- Back Attachment: Fixed an issue where it was impossible to paint Prepared Speedster.

- Grappling Hook now retains its initial speed when re-used.

- Fixed an issue where using the Ecive after killing the "Infernal Walker" would display abnormal info at the top of the screen.

- Fixed an issue where a Fellow's jump animation would often freeze when there were items that could automatically be picked up.

- Fixed an issue where switching to the Shop menu during a Spawn/Despawn animation preview would cause an unnatural camera transition in Customize menu.

- Fixed an issue where it was possible to change equipped Modules during a battle by using the Module Recommendation feature.

- Fixed an issue where the levels were not displayed correctly for the "Reach Hagios Sheepdog Level" awards under the Fellow category.
ㄴ If the award levels do not update even after reaching the required Fellow level, please unequip and re-equip the Fellow.

 

Thank you.